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Ultima I - Magician Circle |
World Live Map
The World Live Map allows you to view (& edit) the Ultima I's World Map (MAP.BIN). Jump...
Town Live Map
The Town Live Map allows you to view (& edit) the Ultima I's Town Map (TCD.BIN). Jump...
File description
Origin files
- ULTIMA.EXE => ORIGIN.BMP
Introduction
- GEN.EXE
Character generation and selection
- OUT.EXE
Move in World / Town / Dungeon
- SPACE.EXE
Move in Space
- MONDAIN.EXE
Move by Mondain
- MAP.BIN
World map
- TCD.BIN
Town and Castle maps
- NIF.BIN
to be defined
- PLAYER?.U1 where ? is 1 to 4
Saved game
- ???TILES.BIN where ??? is CGA, VGA, T1K - EGATILES.BIN => TILES.BMP
Tiles to build the world
- ???TOWN.BIN where ??? is CGA, VGA, T1K - EGATOWN.BIN => TOWN.BMP
Tiles to build the town
- ???SPACE.BIN where ??? is CGA, VGA, T1K - EGASPACE.BIN => SPACE.BMP
Tiles to draw space ship
- ???FIGHT.BIN where ??? is CGA, VGA, T1K - EGAFIGHT.BIN => FIGHT.BMP
Tiles to draw enemy ship
- ???MOND.BIN where ??? is CGA, VGA, T1K - EGAMOND.BIN => MOND.BMP
Tiles to build the mondain
Additional files
In italic, the files used by the game.
Executable & Sources of the game
Applet (62kb)
Other Files (21kb)
Source Code (51kb) including Visual J++ 6.0 project
requiring also waba classes (37kb) (refer to www.wabasoft.com)
© Philippe Goetz