Experimental stuff

This is essentially based on the paper "Real Time Rendering of Atmospheric Scattering Effects for Flight Simulators" by Ralf Stokholm Nielsen.
http://www.imm.dtu.dk/pubdb/views/edoc_download.php/2554/pdf/imm2554.pdf

The hard part is the tweaking of the different parameter that have great impact on the final result.
Also Nielsen does not talk about the transition between day and night so I had to find something by myself.

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Last modified: 12/9/2004
Harald Johnsen hjohnsen at evc dot net